If you’ve read my previous blog post, perhaps you knew that there has been screening lately and sadly the trailer has been removed from YouTube from the previous post. I was not the original backers from Kickstarter, I was donating as contributor from their website, although days after donating I was really worried that this project […]
Category: igo (baduk)
Crazy Stone analyzed game to SGF format
I will not talking about how to analyze using Crazy Stone (either 2013 or Deep Learning) you can visit and learn about it at: http://www.lifein19x19.com/forum/viewtopic.php?f=18&t=13210&sid=b5d619005250b8ddd6df5411c04f2f58 There is a reply as well to use this github project https://github.com/lightvector/crazystone_analysis_to_sgf/ and I am going to show you how to do it step-by-step. First please download the project on […]
They learned human ~ Deep Learning Go – Part 1
The moment that I have been waiting for so long, big developer for go game has finally implemented the Deep learning, after Crazy Stone implemented it and have game with pro finally Zen follow the step by publishing Zen Go 6, if you want to have free deep learning go program you can try Leela […]
Kogo’s Joseki Dictionary
There are many ways of learning josekis one is using database the other is using Joseki dictionary the only and the famous one I know is Kogo’s Joseki Dictionary. You can check at the page here First a bit of warning This may take a while to load, but don’t worry it will load just […]
Go Database is a Must Have
If you don’t have a teacher/sensei to teach you to play go and if you feel you are too weak in the opening then I strongly suggest to have your own go games database. In order to utilize all the professional games, you need 2 things: Professional-Go-game records (SGF) Application to create database and pattern […]